//zmg, 03.01.01 
//this file needs a better description!
//
//
// Modified by Dean Wood 05.10.01
//  Changed cursor initialization.
//  Added cursorXOffset and cursorYOffset.



// ROUTER CONFIGURATION FILES
// FILE: actions_router_object.txt
// description: objects for a Router

// Router Object Hierarchy
/*                     Router
                      ___|____
                     /        \
                    /          \
                   /            \
                  /              \
                 /                \
                /                  \
               /                    \
              /                      \
            run                        startup_file
          ___|______                   _____|______
         / | | |  | \                  / | | |  | \
        /  | | |  |  \                /  | | |  |  \
       /   | | |  |   \              /   | | |  |   \
      /   /  |  \  \   \            /   /  |  \  \   \
     /   /   |   \  \   \          /   /   |   \  \   \
    /   /    |    \  \   \        /   /    |    \  \   \
   /   /     |     \  \   \      /   /     |     \  \   \
line  global e0   e1  s0  s1  line  global e0   e1  s0  s1

*/

// line configuration
// IN : None
// DO : Initialize logins and passwords for aux, con, and vty
// OUT: None
function router_line() {
	this.aux_login = false; //auxiliary login
	this.aux_password = ""; //auxiliary password
	this.con_login = false; // console login
	this.con_password = ""; //console password
	this.vty_login = false; //virtual terminal login
	this.vty_password = ""; //virtualterminal password
}



// global configuration
// IN : None
// DO : Initializes the RIP and IGRP networks and the ipHost
// OUT: None
function router_global() {
	
	// creating the RIP network
	this.RIP = false;
	this.RIP_network = new Array();
	
	// creating the IGRP network
	this.IGRP = false;
	this.IGRP_network = new Array();
	this.IGRP_AS = "";

	// creating the ip host table
	
	//The ip Host Table for the router, the 2-D array of IP addresses
	this.ipHostAddressTable = new Array();
	
	//The ip Host Table for the router, the 1-D array of host names
	this.ipHostNameTable = new Array();
	
	// temporary string, used to help fill elements for ipHostNameTable
	this.ipHostNameTableTemp = "";
	
	// a true/false state variable
	this.errorCondition = false;    
	
	// counter for # of hosts in ip host table
	this.hostCounter = 0; 

	// setting ip routing
	this.ip_routing = true;

	// initializing banner motd variables
	this.bannermotd = "";
	this.bannerdelimit = "";

}




// interface configuration
// IN : None
// DO : Initialize the interface
// OUT: None
function router_interface() {
	this.exist = false; 	// determine if interface is there or not
	this.description = ""; 	// interface description
	this.mac = "";//utility_randomMAC(); -- commented by suresh as mac is burnt into the hardware and not a random number
	this.ip = ""; 		//ip address of interface
	this.subnet = ""; 	// subnet mask
	this.networkBits = 0 	// number of network bits
	this.subnetted = false; // has the interface been subnetted
	this.netPart = "";   	// The network this interface belongs to
	this.subnetPart = ""; 	// the subnetwork this interface belongs to
	this.shutdown = true; 	// shutdown ? 
	this.clockrate = ""; 	// used only  by serial 0
	
}




// router_configFile()
// IN : None
// DO : Configure the router
// OUT: None
function router_configFile() {

	this.hostname = "Router"; //Router hostname
   	this.secret = ""; 	  // secret password (enable secret)
// modified : Sitaram
// for As per the suggestions made by Ray, along with secret password
// storing the information of enable password
// added for  storing the enable password
	this.password = "";//password
// end of modification : Sitaram

	// Link all together for usage
	this.line = new router_line();
	this.global = new router_global();
	
	// initialize the interfaces
	this.e0 = new router_interface();
	this.e1 = new router_interface();
	this.s0 = new router_interface();
	this.s1 = new router_interface();
}




// Router object
// Router()
// IN : None
// DO : Create a router object
// OUT: None
function Router() {

	// make this router's current process the command line
	this.processCurrent = "commandline_processCommandLine";
	this.passcount = 0;

	this.current_num = -1; 		// current interface number

	this.router_startup = false;    // if false, start router

	//Router related items
	this.copied = false; //running copied to startup ? true or false
	this.MODE = ""; // Router mode (user, enable, global, line, interface, router) 
	this.stat = ""; // Router status (password, normal)

	// Router's current window
	//this.LineLength = 0;
	//this.LineNumber = 0;
	//this.Length = 0;
	//this.PromptLength = 0;
	//this.Prompt = "";
	//this.CL = ""; 	// command line
	//this.output = "";

	// need cursor status here
	//this.cx = -364.4; // initial place
	//this.cy = -124.2; // initial place
        this.cx = _root.HyperTerminal.cursor._x; // initial place
        this.cy = _root.HyperTerminal.cursor._y; // initial place

        // cursor offset
        this.cursorXOffset = 6.6; // x position increment value
        this.cursorYOffset = 13.6; // y position increment value

	// cursor
	this.cursorX = 0;  // x position of cursor from 0 to 79
	this.cursorY = 23;  // y position of cursor from 0 to 23
	
	//added for commandline enhancements
	this.controlCharPressed = 0;
	this.lineIndexCounter = 0;

	// creating buffer
	this.bufferLength = 500;  		// length of buffer for hyperterminal
	this.line = new Array(bufferLength);  	// an array containing all the text that showed up on screen up to bufferLength of lines
	this.lastLine = 24;  			// the last line number of the buffer; NOT the same as line.length
	this.indexLine = 0;  			// the starting line number that is currently on screen
	this.lastDLine = 24;
	this.stopLine = 0;

	// at the start the MORE functions are off
	this.oneMoreLine = false;
	this.MORE = false;
	this.scrollStartLine = 0;
	this.WRITING = false;  // true if it is autoscroll printing
	this.HELPING = false;  // true if user typed "?"
	
	// initial prompt
	this.PROMPT = this.run.hostname + ">";

	// string of input from the user
	this.INPUT = "";  // input at the command line; the whole string including all spaces

	// History Command Settings and initialization
	this.historyBufferLength = 10;
	this.userHistory = new Array();
	this.configHistory = new Array();
	this.userHistIndex;
	this.configHistIndex;
	this.histcurrent = histIndex+1;

	this.run = new router_configFile();
	this.startup_file = new router_configFile();
	
	// Telnet variables
	this.isTelnetingOut = false;
	this.oldMode = "";
	this.telnetSessions = new Array("","","","","");
	this.telnetPath = new Array();
	this.wasntStartup = false;
	// modified : Sitaram
	// Before configuration show startup, shouldn't show any information 
	// eraseFlag is used for validating whether user has configured the router.
	this.eraseFlag = false;
}



// router_createRouter(r)
// IN : The router's name
// DO : Creates a router depending on name of 'r'
// OUT: A route object with the name "rRoutername"
function router_createRouter(r) {

	// initialize the router
	//eval("r" + r) = new Router();
	this["r" + r] = new Router();

	// line buffer init -
        // initialize the first 24 lines to be blank
	var rptr = eval("_root.r" + r);
	for (var ijk=0; ijk<24; ijk++) {
		rptr.line[ijk] = "\n";
	}
}